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Nielsen J. Usability Engineering 1993
Textbook in PDF format
Software developed in recent years has been devoting an average of 48% of the code to the user interface [Myers and Rosson 1992]. It would thus seem justified to
locate a reasonable proportion of the effort in software development projects to ensuring the usability of these user interfaces. This book tells you what to do if you decide to improve usability.
The main goal of the book is to provide concrete advice and methods that can be systematically employed to ensure a high degree of usability in the final user interface. To arrive at the perfect user interface, one also needs genius, a stroke of inspiration, and plain old luck. Even the most gifted designers, however, would be pressing their luck too far if they were to ignore systematic usability engineering methods.
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Preface
Audience
Teaching Usability Engineering
Acknowledgments
Executive Summary
Cost Savings
Usability Now!
Usability Slogans
Discount Usability Engineering
Recipe For Action
What Is Usability?
Usability and Other Considerations
Definition of Usability
Example: Measuring the Usability of Icons
Usability Trade-Offs
Categories of Users and Individual User Differences
Chaper 3. Generations of User Interfaces
Batch Systems
Line-Oriented Interfaces
Full-Screen Interfaces
Graphical User Interfaces
Next-Generation Interfaces
Long-Term Trends in Usability
The Usability Engineering Lifecycle
Know the User
Competitive Analysis
Goal Setting
Parallel Design
icipatory Design
Coordinating the Total Interface
Guidelines and Heuristic Evaluation
Prototyping
Interface Evaluation
Iterative Design
Follow-Up Studies of Installed Systems
Meta-Methods
Prioritizing Usability Activities
Be Prepared
Usability Heuristics
Simple and Natural Dialogue
Speak the Users' Language
Minimize User Memory Load
Consistency
Feedback
Clearly Marked Exits
Shortcuts
Good Error Messages
Prevent Errors
Help and Documentation
Heuristic Evaluation
Usability Testing
Test Goals and Test Plans
Getting Test Users
Choosing Experimenters
Ethical Aspects of Tests with Human Subjects
Test Tasks
Stages of a Test
Performance Measurement
Thinking Aloud
Usability Laboratories
Usability Assessment Methods beyond Testing
Observation
Questionnaires and Interviews
Focus Groups
Logging Actual Use
User Feedback
Choosing Usability Methods
Interface Standards
National, International and Vendor Standards
Producing Usable In-House Standards
International User Interfaces
International Graphical Interfaces
International Usability Engineering
Guidelines for Internationalization
Resource Separation
Multilocale Interfaces
Future Developments
Theoretical Solutions
Technological Solutions
CAUSE Tools: Computer-Aided Usability Engineering
Technology Transfer
Appendix A: Exercises
Appendix B: Bibliography
Conference Proceedings
Journals
Introductions and Textbooks
Handbook
Reprint Collections
Important Monographs and Collections of Original Papers
Guidelines
Videotapes
Other Bibliographies
References
Author Index
Subject Index
